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Auf Der Walz box art
2019 Ranked #13,713

Auf Der Walz

Travel and resource game has journeymen work, travel, find companions, and pursue leisure activities during years on the road. Uncertainty and a limited card deck make each year a changing test of planning.

Exploration Travel Action Points Point to Point Movement

Players

2-4

Play time

90-150 min

Age

10+

Complexity

2.67/5

Rating

6.42

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Auf der Walz is a game that has the "journeyman years" as the topic. This is a tradition that dates back to medieval times and is still alive in German-speaking countries.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Auf der Walz is a game that has the "journeyman years" as the topic. This is a tradition that dates back to medieval times and is still alive in German-speaking countries. A craftsman has to be "Auf der Walz" (roughly translated as "on the road") for three years and one day without ever getting closer than fifty kilometers to home. The young journeyman wears a traditional dress: flared pants, waistcoat, jacket, black hat (as a symbol for freedom), the "Stenz" (traditional curled hiking pole), and the "Charlottenburger" (coarse cloth to wrap up the belongings). They work (for a little bit of money but also for board and lodge) for people on their journey. Auf der Walz is a "travel game" with resource management that takes place in the second half of the 19th century. Like life on the Walz, it includes uncertainty and random elements. Each player earns points at the end of each year on the journey and in an end-scoring after that additional one day. The engine of the game is a deck of cards. Each player has six cards per year (and an additional card for the last day) and conducts actions with them: traveling, working, finding travel mates, etc. as well as leisure activities: music, writing, painting. —description from the publisher

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
90–150 min
Age
10+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Jimmy Maas

Artists

1
Harald Lieske

Publishers

1
Spielworxx

Linked items

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