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Attandarra box art
2009 Ranked #14,048

Attandarra

A city-building game has players rebuild Attendorn by buying resources and constructing known buildings on personal boards. Assigning citizens and money to completed buildings increases their endgame value, tying development to careful investment.

Economic Medieval Tile Placement

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.83/5

Rating

6.49

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game was self-produced by the designer Horst Rokitte. The game is about rebuilding the city of Attendorn (first named Attandarra in 1072 AD).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game was self-produced by the designer Horst Rokitte. The game is about rebuilding the city of Attendorn (first named Attandarra in 1072 AD). Every player has got a personal board where he builds some of the known buildings of Attendorn (like Hospital, Church, Castle, Abbey, Townhall,... 18 in total). On the central board you'll find a resource-market where the resources wood, clay, stone and glass can be bought (in order to build the 18 buildings) as well as a point-counter and a 'coordination-field'. On this field citizen- and/or money-tokens can be bought in order to put them on buildings that were built on the personal board. A building with a token on it, gets more value at the end of the game. Further details, pictures and the rules (in German) could be found on the publisher's homepage www.spiele-idee.de (now turned off).

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Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Horst Rokitte

Publishers

2
(Self-Published) Horst Rokitte: Ideen für Spiele

Linked items

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