Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This game was self-produced by the designer Horst Rokitte. The game is about rebuilding the city of Attendorn (first named Attandarra in 1072 AD).
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
This game was self-produced by the designer Horst Rokitte. The game is about rebuilding the city of Attendorn (first named Attandarra in 1072 AD). Every player has got a personal board where he builds some of the known buildings of Attendorn (like Hospital, Church, Castle, Abbey, Townhall,... 18 in total). On the central board you'll find a resource-market where the resources wood, clay, stone and glass can be bought (in order to build the 18 buildings) as well as a point-counter and a 'coordination-field'. On this field citizen- and/or money-tokens can be bought in order to put them on buildings that were built on the personal board. A building with a token on it, gets more value at the end of the game. Further details, pictures and the rules (in German) could be found on the publisher's homepage www.spiele-idee.de (now turned off).