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Asterix: Das Kartenspiel box art

Asterix: Das Kartenspiel

Players

2-5

Time

?-?

Age

8+

Weight

1.13

Rating

5.98

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

Asterix: Das Kartenspiel has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. The game offers a moderate level of easiness to learn, making it accessible to a wide range of players.

Luck profile

Asterix: Das Kartenspiel has a moderate influence of luck. Random elements like card draws play a notable role in determining the game outcome. While players have some ability to mitigate luck through strategic decisions, luck still plays a significant role. The game is a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of both elements.

Overview

The year is 50 B.C. Gaul is entirely occupied by the Romans. Well, not entirely... A simple card game themed on the famous comic graphic novels, with indomitable Gauls bashing unfortunate Romans. Players have a set of cards (Asterix, Obelix, Getafix, Cacofonix & Vitalstatistix) numbered 1 to 10, each card having a different combination of 1-4 magic potions to act as a tie-break. A deck of 55 Roman soldiers, ranging from the cook to Crismus Bonus & Julius himself, are competed for in turn. A scoring card is shown, players select their Gaul cards and show them together, highest wins the Roman and discards their winning card. The other players return their cards to their hands to fight again. There are also Pirate cards which reduce your winnings and Dogmatix cards which allow the players to draw from the deck and either keep the card themselves or pass it onto another player. The rank of the Roman increases your score, but combinations of the same rank are worth much more. Re-implemented by: The Gnumies

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Credits

Designers

1
David Parlett

Artists

2
René Goscinny Albert Uderzo

Publishers

2
F.X. Schmid Spear's Games