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Arnhem: Defiant Stand box art
2003 Ranked #8,644

Arnhem: Defiant Stand

A tactical World War II wargame has commanders fight building by building through Arnhem across multiple scenarios. Large hexes, detailed vehicles, and accessible basic rules support close-quarters decisions between infantry and armor.

Wargames Wargame World War II Action Points Hexagon Grid

Players

2-6

Play time

Not listed

Age

12+

Complexity

3.84/5

Rating

7.59

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Battle of Arnhem in super detail, with a building by building map with big hexes (you can put a bunch of counters in each one).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Battle of Arnhem in super detail, with a building by building map with big hexes (you can put a bunch of counters in each one). 10 mostly small scenarios Two sheets of die cut counters with new art - big 3/4" AFV counters including lots of unusual German AFVs Giant-hex two sheet map depicting downtown Arnhem in September 1944 Super-sized deluxe AFV cards for all AFV types Sturdy box Two ten-sided dice Four Play Aid cards The tank counters are 3/4" across - the largest AFV counter of any tactical-level system on the market. The personnel counters are 5/8" each. Mostly a two or four-player game - it seems to play very quickly. There is a Basic Game included that explains all of the rules in a simple format. It takes about a half hour to get comfortable with tanks, infantry and terrain and start really playing. Very solid and extremely nice production values.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
1–2
Play time
90 min
Age
12+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

2
Kurt Martin Ray Tapio

Publishers

1
Critical Hit, Inc.

Linked items

No published linked games yet.