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Aqua Romana box art
2005 Ranked #3,749

Aqua Romana

This Roman building game has architects bring drinking water to early imperial citizens. Workers and aqueduct plans turn scarcity into infrastructure.

Family Games Abstract Strategy Ancient Network and Route Building Tile Placement

Players

2-4

Play time

45-60 min

Age

8+

Complexity

2.16/5

Rating

6.31

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Loosely translated from the website: The citizens of the early Roman empire lack a substantial part of life: drinking water. Experienced architects and their workers take up the challenge and build the monumental Roman water system: the aqueducts.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Loosely translated from the website: The citizens of the early Roman empire lack a substantial part of life: drinking water. Experienced architects and their workers take up the challenge and build the monumental Roman water system: the aqueducts. It's not always easy, since the architects need to oversee many building sites at one time. Therefore, not all water pipes can be completed. Plan ahead such that your workers build the longest aqueducts to earn the most fame at the end. Aqua Romana is a tile laying game for 2 to 4 players. During his turn a player can extend an aqueduct, close an aqueduct and earn points for closed aqueducts. To extend an aqueduct, the player chooses a worker and the corresponding architect, play the corresponding tile, move the workers forward and move the architect ahead. An aqueduct is closed when it ends at the side of the gameboard or a non-fitting neighboring tile. A closed aqueduct yields 1 point for every tile it is long. If an aqueduct crosses a tile for the second time, it yields two points. The game ends when no tile can be played for an entire round. Winner is the player with the most points.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45–60 min
Age
8+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Martin Schlegel

Artists

1
Michael Menzel

Publishers

1
Queen Games

Linked items

No published linked games yet.