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Attika box art

Attika

Players

2-4

Time

45-60

Age

10+

Weight

2.37

Rating

6.99

Fit

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Attika has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Attika offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds even more content and gameplay elements. The game provides deep strategic possibilities and allows players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Attika has a strong replayability score of 8.1.

Luck profile

Attika has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In ancient Greece — the cradle of European culture — Athens, Sparta, Corinth, and Thebes compete for dominance of the Greek peninsula and influence over the shrines. Each player oversees the building of their own city-state. Temple, theater and oracle, a harbor with ships, vineyard with vintner, and many more must find space on the Greek peninsula. In Attika, players must move fast to get the best land for themselves while blocking their opponents from good building spots. As building is expensive, players seek to save money by using the natural resources of the peninsula. Players also seek to organize their building in an order that allows building for free. The game is won by the first player to connect two shrines or to construct all 30 of their buildings. Online Play Yucata (turn-based)

Editions

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Credits

Designers

1
Marcel-André Casasola Merkle

Artists

2
Manuel Casasola Merkle Marcel-André Casasola Merkle

Publishers

1
Hans im Glück