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Apocrypha Adventure Card Game: Box One – The World box art
2017 Ranked #5,603

Apocrypha Adventure Card Game: Box One – The World

A cooperative adventure card game has characters investigate hidden threats and prevent an approaching apocalypse. Deck construction and recovered memories strengthen heroes, while each mission presents a different story-driven objective.

Thematic Games Adventure Card Game Deck, Bag, and Pool Building Role Playing

Players

1-6

Play time

Not listed

Age

12+

Complexity

3.76/5

Rating

6.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Apocrypha Adventure Card Game allows you to play it as a cooperative card game, or with a game master as a role playing game. The world is on the brink of an apocalypse, set in motion by monsters only your characters can see.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Apocrypha Adventure Card Game allows you to play it as a cooperative card game, or with a game master as a role playing game. The world is on the brink of an apocalypse, set in motion by monsters only your characters can see. Gameplay is story-based, and features deck construction and character growth. Over time, characters will unlock repressed memory fragments that will add new powers. Each mission has a unique setup and goal, which often involves hunting down a true threat hiding among the cards at the nexuses that characters investigate. The base game, called The World, comes with 584 cards, 20 six-sided dice, 1 rulebook, 1 storybook, 30 dividers, and 10 character stand-up tokens; The World contains the starting chapter of Candlepoint, Wisconsin, and also the Skinwalkers chapter. Eight more chapters appear in two expansions, The Flesh and The Devil, as well as the bonus chapter The Book of the Hybrids.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–5
Play time
60 min
Age
12+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Mike Selinker

Artists

4
Nate Abell Daniel Alekow Jacob Atienza Jack Baker

Publishers

1
Lone Shark Games

Linked items

No published linked games yet.