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Pathfinder Adventure Card Game: Rise Of The Runelords – Base Set box art
Rich game profile

Pathfinder Adventure Card Game: Rise Of The Runelords – Base Set

A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint. Launch a campaign to st...

Players

1-4

Time

?-?

Age

13+

Weight

2.72

Rating

7.17

Should this hit the table?

Quick read before the metadata.

The Pathfinder Adventure Card Game: Rise of the Runelords - Base Set has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game provides a good balance of player interaction.

Teach 3.1

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Pathfinder Adventure Card Game: Rise of the Runelords - Base Set has a high level of direct confrontation and strategic depth in confrontation. Players frequently need to be aware of and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game provides a good balance of player interaction.

Replay value

The Pathfinder Adventure Card Game: Rise of the Runelords - Base Set has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers a fresh experience each time it is played, with multiple paths to victory and the potential for discovering new tactics and strategies. The availability of expansions adds to the game's replay value, allowing players to explore new content and gameplay elements. While the game may take some time to learn, it offers a rewarding and engaging experience for those willing to invest the effort.

Luck profile

The Pathfinder Adventure Card Game: Rise of the Runelords - Base Set has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

A forgotten evil stirs in the ancient land of Varisia. Dark magic once more thrums amid crumbling ruins, giants gather in titanic armies, cultists murder in the name of foul deities, and maniacal goblins plot a fiery end for the peaceful town of Sandpoint. Launch a campaign to strike back against the evils plaguing Varisia with the Pathfinder Adventure Card Game: Rise of the Runelords - Base Set. This complete cooperative strategy card game pits 1 to 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Pathfinder Roleplaying Game's award-winning Rise of the Runelords Adventure Path. In this game players take the part of a fantasy character such as a rogue or wizard, each with varying skills and proficiencies that are represented by the cards in their deck. The classic ability scores (Strength, Dexterity, etc.) are assigned with different sized dice. Players can acquire allies, spells, weapons, and other items. The goal is to find and defeat a villain before a certain number of turns pass, with the villain being represented by its own deck of cards complete with challenges and foes that must be overcome. Characters grow stronger after each game, adding unique gear and awesome magic to their decks, and gaining incredible powers, all of which they'll need to challenge greater threats in a complete Pathfinder Adventure Card Game Adventure Path. The Pathfinder Adventure Card Game is an expandable game, with the first set containing nearly 500 cards. The Rise of the Runelords - Base Set supports 1 to 4 players; a 110-card Character Add-On Deck expands the possible number of players to 5 or 6 and adds more character options for any number of players. The game will be expanded with bimonthly 110-card adventure decks. Errata: Early printings had the Loot card "Sihedron Medallion" listed as belonging to "B" (for Base Set). It is instead supposed to read "1" (for Burnt Offerings ). (It is unknown if this has been fixed in later printings)

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