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Antyszczepionkowcy.biz box art
2019 Ranked #20,066

Antyszczepionkowcy.biz

This satirical card game has players sell useless goods, collect signatures, lobby for harmful laws, and gain the most influence. Drawing more cards earns money but risks ending a turn, while vaccination offers protection at a scoring cost.

Card Game Educational Push Your Luck

Players

2-4

Play time

15-45 min

Age

13+

Complexity

1.67/5

Rating

6.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Satirical card game Antyszczepionkowcy.biz (anti-vaccers.biz) is designed to trick players to becoming aware of the value of vaccinations. Players can expect perverse humour and fun with friends.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Satirical card game Antyszczepionkowcy.biz (anti-vaccers.biz) is designed to trick players to becoming aware of the value of vaccinations. Players can expect perverse humour and fun with friends. The game shows the consequences and realities of the activities of businessmen profiting from alternative medicine. Players try to gain influence at all costs by selling useless goods in their online stores. They also collect signatures and lobby for harmful laws. Their actions affect the population resistance index, and over time, cases of various diseases become more dangerous. This may harm the anti-vaccers themselves ... unless they are smart enough to vaccinate. On a turn, a player can first draw as many cards as he likes, one at a time from the deck, placing them on the table. If the player draws a disease with the same name as a disease already on the table, he was too greedy and his turn ends immediately. All the cards were drawn in this turn being discarded. Otherwise, the player can stop whenever he likes, then earn as much money as much card he draws and buys one card (Product / Signature for Law / Action). Of course, players can vaccinate themselves: this hypocrisy costs them -1 point per vaccinate but give them a possibility to ignore the first card of a disease per turn. When one player has at least ten influence points the game is played to the end of the round, giving everyone the same number of turns, then the player with the most points wins. -description from designer

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Category

3

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–45 min
Age
13+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

2
Kuba Stefaniak Aleksandra Stefaniak

Publishers

1
(Self-Published)

Linked items

No published linked games yet.