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Wanted Wombat box art

Wanted Wombat

Players

2-5

Time

1-15

Age

6+

Weight

1

Rating

5.91

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Wanted Wombat has a high variability gameboard with multiple paths to victory, offering fresh experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. With good scalability and moderate easiness to learn, Wanted Wombat achieves a solid replayability score of 7.85.

Luck profile

Wanted Wombat has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome. Overall, Wanted Wombat offers a good balance between luck and player agency.

Overview

In Wanted Wombat, players are predicting the top card of a small deck. The card is revealed and if they are correct, they momentarily collect the card and can choose to continue or stop. If they are incorrect, they lose their collected cards. The first player to collect $15,000 worth of wombats wins.

Category

1

Mechanism

1

Family

1

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Commerce

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Credits

Designers

1
?? ?? (Kaya Miyano)

Artists

1
???? (Sai Beppu)

Publishers

1
Mob+ (Mob Plus)

Linked items

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