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Angel Fury box art
2022 Ranked #7,087

Angel Fury

A fantasy battle game in which angelic and demonic commanders move troops, fight for areas, and claim a human soul. Cards, resources, and command markers support tactics as control earns the points that decide the conflict.

Strategy Games Dice Fantasy Action Points Area Movement

Players

1-4

Play time

60-120 min

Age

14+

Complexity

3/5

Rating

7.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Welcome to the world of the unseen! Armies of angels and demons clash in an epic battle over a human soul.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Welcome to the world of the unseen! Armies of angels and demons clash in an epic battle over a human soul. While the forces of heaven try to influence for good, the demonic fallen angels strive to draw the soul into darkness and despair. In the realm of the spirital world, mighty angel warriors try to hold their positions against onstorming demons and tormentors, by seeking to break their defenses, or by taking control of valuable crystals and living water fountains to slowly turn the tide of war to their advantage. The mighty and mysterious 6-winged seraphs summon new angels to gain a foothold on the enemy´s flank. Meanwhile the archangels, God´s chosen messengers, move like lightning over the battlefield, commanding their forces, and bringing fear to the hosts of evil. The archdemons, false gods of the ancient world, no less cunning, rise up to meet them in battle. They all know the victory belongs to the wisest leader. Are you that leader? —description from the publisher Take control of the forces of good or the hordes of evil. Command mighty seraphs or fierce tormentors. Each player begins with a starting deck customized by a unique general - either an archangel or archdemon. Each turn, you will use your Command markers to move troops or initiate battles and then use the cards in your hand to modify those movements or battles - or build your turn around an epic Tactics card that provides even more value! You can use your resources to deploy more units, increase your handsize, or gain more Command markers! At the end of your turn, you’ll gain more resources if you control certain Areas - or even 1 Soul Point if you control the Human Soul. When either the good or evil side has 7 Soul Points - the game is over and the soul has been claimed!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
60–120 min
Age
14+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Daniel Fryxelius

Artists

2
Daniel Fryxelius Isaac Fryxelius

Publishers

2
FryxGames Stronghold Games

Linked items

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