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Amalfi box art
2020 Ranked #11,601

Amalfi

Merchant strategy game has Renaissance families trade by ship, improve infrastructure, and revive a fading port. Navigation, new ships, cultural collections, and historical allies create overlapping paths to success.

Renaissance Closed Drafting Resource to Move Players: Games with Solitaire Rules

Players

1-4

Play time

120-180 min

Age

12+

Complexity

3/5

Rating

6.67

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Amalfi, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period. The town was a dominant maritime power during the last century, however its importance has diminished.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Amalfi, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period. The town was a dominant maritime power during the last century, however its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they only have 6 small ships. Players trade resources using their ships and earn money and invest it in improving their infrastructure to help earn even more money! By purchasing charts and investing in navigation, players can earn more money, more efficiently. By building new ships, players can have more workers to take more actions. By collecting paints, books and historical buildings, they receive honor and acclaim. By hiring renowned historical figures who supports strategy, the players actions get stronger. Players work towards the goal of reviving Amalfi, while also becoming the most successful family in this historically significant harbor city.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1
Play time
120–180 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Takeo Yamada

Artists

2
Urabe Rocinante ???? (Sai Beppu)

Publishers

1
uchibacoya