allboardgames.com
Alien Wars box art
2015 Ranked #18,137

Alien Wars

A card-tossing elimination game has players reveal galactic cards, shoot with a disc, and remove rivals cards until only one remains. Mines, scanners, blasters, and planets create changing options in every shot.

Family Games Action / Dexterity Card Game Memory

Players

2-6

Play time

Not listed

Age

6+

Complexity

1.2/5

Rating

5.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Alien Wars is a fast, card-tossing game in which your goal is to become Master of the Galaxy, and to do this you need to eliminate everyone else from the galaxy. Then you can do whatever you want with the place.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Alien Wars is a fast, card-tossing game in which your goal is to become Master of the Galaxy, and to do this you need to eliminate everyone else from the galaxy. Then you can do whatever you want with the place. To set up, place the three Nano Minefield cards face down about ten inches apart. Then each player simultaneously places their nine cards face down in the playing area, keeping space between all other cards, while also packing them in as tightly as possible. On a turn, you choose one card in play and reveal it. If it's... A Nano Minefield, flip it face down again. A player's card, that player takes the action on the card with the possible actions being: Planet: Return one of your eliminated non-planet cards to play. Scanner: Look at three face-down cards, then remove the scanner from play. Blaster: Shoot once. Double Blaster: Shoot twice. Retro Blaster: Shoot once; also, if this is card is eliminated, shoot once before removing it from play. To shoot, you place your pinky on the active card, then toss your shooting disc with your thumb and forefinger. When the disc lands, you can remove one card it touches from play, revealing it and returning it to its owner. If a player has no cards in play, they're out of the game. The final player with cards in play wins!

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
10 min
Age
6+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Markus Geiger

Artists

1
Régis Torres

Publishers

4
DV Games IELLO Origames Superlude Éditions

Linked items

No published linked games yet.