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Airships box art
2007 Ranked #2,865

Airships

Dice-combination building game where hangar owners hire engineers, construct engines, and assemble impressive airships. Cards and colored dice determine what can be built, so every choice must turn the available parts into a more capable fleet.

Family Games Aviation / Flight Dice Open Drafting Set Collection

Players

2-4

Play time

45-60 min

Age

10+

Complexity

1.86/5

Rating

6.36

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It took a long time until work could begin on the majestic airships. But now great leaps of progress are being taken - hangars are being built, engineers taken on and engines constructed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It took a long time until work could begin on the majestic airships. But now great leaps of progress are being taken - hangars are being built, engineers taken on and engines constructed. After all the purpose of your own airship-hangar is to build an impressive fleet of these giants with a view to winning this exciting board game. Description from publisher: By cleverly combining the three colored dice with the values on the cards, you take part in building zeppelins and finally the famous Hindenburg. Renè from spielbox.de: "Giganten der Lüfte (working-title "Zeppelin") is a very tactical dice-game. You need mechanics, engines, and workshops.... Only the player with the best combination of those will successfully take part in building the Hindenburg." Giganten der Lüfte is not comparable to Lucky Loop or Alhambra - the dice game. It is comparable to games like Kingsburg and To Court the King, where you use the dice as a form of resources to manage, as well as a method of purchasing other resources. Artwork by Jo Hartwig. Microbadges:

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45–60 min
Age
10+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Andreas Seyfarth

Artists

1
Jo Hartwig

Publishers

1
Queen Games

Linked items

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