Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Airlines' theme is exactly as suggested by the title.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Airlines' theme is exactly as suggested by the title. The game is similar to the Sid Sackson classic, Acquire, in that players are competing to become majority stockholders in several highly-abstracted companies with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses from one of two actions: expand an airline and put stock into his hand, or play stock from his hand. Expanding an airline adds to its route(s) on the board and increases its value but the trick is that when a scoring card shows up (randomly), only played stock counts as a player's holdings.