ABG All Board Games
The Age Of Atlantis box art

The Age Of Atlantis

Players

1-4

Time

?-?

Age

14+

Weight

3.38

Rating

7.39

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Age of Atlantis has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

The Age of Atlantis has a good level of variability in its gameboard, expansions, and strategic depth. The game offers a consistent and engaging experience for different player counts. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, it has a high replayability score of 7.6.

Luck profile

The Age of Atlantis has a moderate level of luck involved in the game. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, The Age of Atlantis strikes a good balance between luck and strategy.

Overview

For hundreds of years, the city of Atlantis was a self-sustained, booming civilization in the middle of the ocean. According to actual Plato writings, Atlanteans had discovered a new powerful element called Orichelum within their city. Orichelum advanced their technology faster than any civilization the world had ever seen. The Atlanteans were able to create and power giant machines called Myths to defend the city from relentless attacks from the outside world trying to take their precious Orichelum. The Age of Atlantis is a highly competitive, engine-building, civilization-like game. You and your friends are each an asymmetric noble house trying to become the most politically powerful. You’ll grow your house’s population, discover new technologies and cultures, and defend your city. All while trying to keep Poseidon, the God watching over the city, from flooding the city. The noble house that has the most political power at the end of the game will be the winner and rule the city. —description from the publisher

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

2
Daniel Aronson Nick Tompkins

Artists

1
Justin Spice

Publishers

1
El Dorado Games

Linked items

No linked items imported yet.