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Ad Acta box art
2002 Ranked #10,109

Ad Acta

A real-time office logistics game has public departments move dossiers through official channels to file them at the best moment. Delays can send files to the shredder, while shortcuts help players outrun bureaucratic bottlenecks.

Strategy Games Card Game Action Points

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.73/5

Rating

6.16

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A day in public service - the usual horror.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A day in public service - the usual horror. The colleagues in the town office are desperately trying to keep everyone working, in the tax office the civil servants are trying to avoid giving money to anybody and the ecologists in the environmental office can hardly accept the job office's plans to build even more plants. Of course everybody works as fast as possible, and the messengers are running for their life. That's no surprise, as all files have to be transported strictly through the official channels - all files? Well, maybe one or another player manages to speed up some files through less official channels. A telephone call here, a special delivery there, and in cases of emergency the consumption of dextrose drops increases rapidly. Main thing is to put things to file ("ad acta") at the right time. But be cautious: Delayed files might get into the shredder ... Players lead the town hall, the tax- environment- or job-office and try to put their own dossiers to file at the time promising the highest score.

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Type

1

Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Andrea Meyer

Artists

1
Sebastian Wagner

Publishers

1
BeWitched Spiele

Linked items

No published linked games yet.