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7th Sea: City Of Five Sails box art
2023 Ranked #10,556

7th Sea: City Of Five Sails

An expandable card game has faction leaders explore locations and battle for influence over a chaotic city. A shared city deck changes priorities with events and allies, while back-and-forth combat rewards careful swordplay and timing.

Card Game Fantasy Action/Event Area Majority / Influence

Players

2-4

Play time

20-80 min

Age

12+

Complexity

3.4/5

Rating

8.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

7th Sea: City of Five Sails is an expandable card game set in the swashbuckling world of the 7th Sea roleplaying game by John and Jennifer Wick. Players control one of five factions as they fight to influence, control, and explore the independent and unruly city of Five Sails.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

7th Sea: City of Five Sails is an expandable card game set in the swashbuckling world of the 7th Sea roleplaying game by John and Jennifer Wick. Players control one of five factions as they fight to influence, control, and explore the independent and unruly city of Five Sails. It is typically played with two players, but multiplayer variants will allow more players to get into the game. During the game, each player represents a leader who, along with their allies, explore locations and fight both with swords and with wits for overall influence over the city. Along with each player’s individual deck, 7th Sea: City of Five Sails also includes an element of randomness in the form of a separate, shared deck that represents the city itself with unusual characters, items, and events that change the focus of the game. Combat is resolved in a unique “back and forth” style reminiscent of challenging swordplay. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
20–80 min
Age
12+
Complexity
3.4/5
Credits and catalog connections

Credits

Designers

5
Tom Brown Robert Croy Case Kiyonaga Case Lopez Chris Medico

Artists

4
Jason Ballard Zulkarnaen Hasan Basri Jason Behnke Grzegorz Bobrowski

Publishers

1
Pine Box Entertainment

Linked items

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