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6-tage Rennen box art

6-tage Rennen

Players

3-8

Time

?-?

Age

8+

Weight

1.76

Rating

6.89

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

6-tage rennen offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 7.95.

Luck profile

6-tage rennen has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. Overall, the game has a balanced mix of luck and strategy.

Overview

A bicycle race game. On their turn, a player can play any card in their hand and move their rider forward the corresponding number of spaces. If they land on a unoccupied space, their move ends there. If they land on a space occupied by one other rider, they double their move. If they lands on a space occupied by two other riders, they triple their move. And so on. Example: A player plays a 3 card and lands on a space occupied by three other riders. He moves nine more spaces for a total move of twelve spaces. The object of the game is to cross the finish line first. Not to be confused with Internationales 6 Tage Rennen.

Editions

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Credits

Designers

1
Walter Toncar

Publishers

1
Holtmann VIP