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5 Minuten Puzzle box art
2021 Ranked #18,342

5 Minuten Puzzle

This simultaneous shape-placement puzzle has players draw rolled forms into a shared grid pattern and finish with the fewest penalties. Every used shape is crossed out, so early placements constrain the remaining space and later options.

Dice Rolling Mechanism: Roll-and-Write Series: MINNYS (Nürnberger-Spielkarten-Verlag) Series: Nature Line�

Players

1-6

Play time

Not listed

Age

8+

Complexity

1.67/5

Rating

5.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Each player in 5 Minuten Puzzle takes one of the player sheets — making sure that everyone is using the same side — and a pen.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Each player in 5 Minuten Puzzle takes one of the player sheets — making sure that everyone is using the same side — and a pen. One side of the sheet shows a roughly hexagonal grid composed of black hexes and blue and red circles (collectively "spaces"), while the other side has these hexes and circles arranged like a bear's head. On a turn, any player rolls the die, then you each must draw one of the shapes next to this die result— e.g., a circle, two hexes, and another circle in a line — into the grid, then cross it out to indicate that you can't use it again. You can place the first shape anywhere, then all subsequent shapes you add must touch something you've drawn previously. If you've used both shapes for a number, you can choose any available shape, then cross it out. If you can't place a shape or decline to do so, you must still cross one out. After twelve die rolls, you will have three or more spaces still open (because the grid has 51 spaces). You then score penalty points for each unfilled space: 3 for red, 2 for blue, and 1 for black. Additionally you score 1 penalty point for each different area of unfilled spaces in your grid. Whoever has the fewest penalty points wins. As a variant for experience players, each player can fill in 0-3 spaces in their grid before starting play. This possibly allows you to have a lower score, but only if you can still place all of the shapes in your grid.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1
Play time
5 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Steffen Benndorf

Artists

1
Christian Opperer

Publishers

3
Nürnberger-Spielkarten-Verlag Rexhry White Goblin Games

Linked items

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