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20th Century Time Travel Card Game box art
2003 Ranked #21,574

20th Century Time Travel Card Game

A rummy-style history card game has players collect decade sets while shedding cards from their hands. Playing a later year moves turns forward and an earlier year reverses play, making chronology control a key tactical lever.

Card Game Educational Set Collection Hand Management

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.2/5

Rating

5.50

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Overview

How it plays

How does it play?

The second entry in Mike Fitzgerald's "family" card games for The History Channel, the 20th Century Time Travel Card Game uses a deck of 100 cards (1901-2000), each replete with major historical events of that year, to play a rummy-like game of collecting decades & getting rid of your hand. The time travel theme is echoed in the direction of play...

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The second entry in Mike Fitzgerald's "family" card games for The History Channel, the 20th Century Time Travel Card Game uses a deck of 100 cards (1901-2000), each replete with major historical events of that year, to play a rummy-like game of collecting decades & getting rid of your hand. The time travel theme is echoed in the direction of play... if your last card played is later than the last card of the previous player, play continues clockwise. If your last card played is earlier, you move "backwards in time" and play now goes counter-clockwise.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Mike Fitzgerald

Publishers

1
U.S. Games Systems, Inc.

Linked items

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