ABG All Board Games
12 Rivers box art

12 Rivers

Players

2-4

Time

45-75

Age

10+

Weight

2

Rating

6.86

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct confrontation and strategic depth.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is deep strategic depth and room for players to improve their strategy over time. The game adapts well to different player counts without compromising its appeal or balance. It has a moderate level of easiness to learn, providing a good balance between accessibility and depth. Overall, 12 Rivers has a strong replayability score.

Luck profile

12 Rivers has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role. The game outcome is a balanced mix of luck and strategy.

Overview

It is said that in the parallel universe, there is a different world in which human beings and nature can co-exist peacefully. The God of Nature provides abundant resources year after year, and the grace from nature spreads to the ground through the running rivers. People view the resources in the river as "Nature's Bounty". People move along the river with alpacas to collect enough resources, ideally returning to the village with enough resources to start a prosperous year. In 12 Rivers, players lead one of four tribes and take turns sending warriors to climb the mountain. The warriors camp near the river to collect Nature's bounties and bring these resources to villagers in need. Warriors can collect more valuable bounties if they move toward the origin of the river, but more camp tools have to be paid as well. After five rounds, the bounties to the villagers will be scored for players based on the rarity.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Romain Caterdjian

Publishers

1
BGNations

Linked items

No linked items imported yet.