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Rumble Nation
Commit presence to key areas and fight for influence where it matters.
Year2017
Players2-4
Time20-40
Weight1.87
Age10+
Abstract Strategy
Dice
Area Majority / Influence
Area-Impulse
Dice Rolling
Country: Japan
History: Sengoku Period
Zark City
Place tiles carefully to build spatial scoring patterns.
Year2008
Players2-5
Time?-?
Weight2.31
Age?+
Abstract Strategy
Card Game
Territory Building
Area Majority / Influence
Area-Impulse
Modular Board
Components: Looney Pyramid Games
Series: Zarcana-type
T.e.g. Cartas
Commit presence to key areas and fight for influence where it matters.
Year2012
Players2-4
Time?-?
Weight2
Age10+
Card Game
Wargame
Action/Event
Area Majority / Influence
Area Movement
Game: T.E.G.
Series: Risk-Like