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Zombie House Blitz box art
2014 Ranked #18,859

Zombie House Blitz

This real-time card game has players race family members out of houses and into shared safe cars for points. Cards must build ascending suit piles, so speed matters only when an escape route fits before zombies claim someone.

Action / Dexterity Horror Hand Management

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.8/5

Rating

6.10

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Zombie House Blitz is a speed card game in which players try to save members of their family from zombies by getting people (cards) out of the house (stack) and into the cars (points piles) to safety.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Zombie House Blitz is a speed card game in which players try to save members of their family from zombies by getting people (cards) out of the house (stack) and into the cars (points piles) to safety. Players don't take turns, but rather race madly to get their cards into the shared scoring piles in the center of the table. Each round of the game, players start with a stack of cards (their house) and three face-up cards (escape routes) next to them. When everyone is ready, play begins with each player flipping cards from his draw deck. Any face-up cards can be moved into the scoring area as long as they can be placed on top of a card of the same suit in ascending order (1-6). Once all the cards in a player's house stack are gone, the round ends. Players score points for family members who escaped (made it to the scoring area), but lose points for people eaten by zombies.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Jeremiah Lee

Artists

1
Matt Walters

Publishers

1
Stupid Awesome Games

Linked items

No published linked games yet.