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Wormlord box art
2019 Ranked #21,028

Wormlord

A simultaneous area-control game has players place knots to conquer spaces and undo rival ropes to drive them back. Setup-specific objectives vary, but claiming the required objective spaces normally secures victory.

Action / Dexterity Humor Area Majority / Influence Simultaneous Action Selection

Players

2-8

Play time

5-10 min

Age

6+

Complexity

1/5

Rating

5.74

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It has long been thought that earthworms were slow creatures with no ambition. It is not so.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It has long been thought that earthworms were slow creatures with no ambition. It is not so. They dream of conquering the world but suffer from internal conflicts that prevent their great project from taking shape: the reds are convinced that it is up to them to lead the troops. Same for the blues. And the greens. Not to mention the yellows. It was therefore inevitable that they come to blows. Wormlord tells their story. Wormlord is a game that is played simultaneously, without a turn, and consists of conquering spaces by placing knots. It's possible to repel opponents by undoing their ropes and returning them to them. The victory condition varies from one tray set-up to another, but usually it's about conquering a number of objective spaces. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2
Play time
5–10 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Jonathan Bittner Andrew Cedotal

Artists

1
Gyom

Publishers

1
Sit Down!

Linked items

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