Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
It has long been thought that earthworms were slow creatures with no ambition. It is not so.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
It has long been thought that earthworms were slow creatures with no ambition. It is not so. They dream of conquering the world but suffer from internal conflicts that prevent their great project from taking shape: the reds are convinced that it is up to them to lead the troops. Same for the blues. And the greens. Not to mention the yellows. It was therefore inevitable that they come to blows. Wormlord tells their story. Wormlord is a game that is played simultaneously, without a turn, and consists of conquering spaces by placing knots. It's possible to repel opponents by undoing their ropes and returning them to them. The victory condition varies from one tray set-up to another, but usually it's about conquering a number of objective spaces. —description from the publisher