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Wiz-war box art
1983 Ranked #2,486

Wiz-war

Maze-crawling spell battle where wizards raid rival territories for treasures and bring them home. Cards reshape movement and combat in unexpected ways, so every incursion must grab a prize while leaving a way back to safety.

Thematic Games Fantasy Fighting Modular Board Player Elimination

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.98/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3
Play time
60 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Tom Jolly

Artists

2
Tom Jolly Phil Morrissey

Publishers

3
(Web published) Chessex Jolly Games