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Witch Trial box art
2001 Ranked #6,214

Witch Trial

A humorous courtroom card game where lawyers prosecute suspects, defend rivals’ cases, and seek the most money. Evidence, motions, and objections sway a jury or prompt plea bargains, making every case a negotiation and gamble.

Thematic Games Card Game Negotiation Theme: Attorneys / Courts Theme: Witches

Players

3-7

Play time

Not listed

Age

10+

Complexity

1.7/5

Rating

6.24

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players represent lawyers in this humorous, pseudo-Colonial courtroom trial card game. Each player attempts to prosecute victims and make money by winning the case.

Read the full game description

Players represent lawyers in this humorous, pseudo-Colonial courtroom trial card game. Each player attempts to prosecute victims and make money by winning the case. All lawyers pair a Suspect with a Charge card to represent the case they are prosecuting. However, money can also be made by defending the cases that other lawyers are working on. When a case comes to court, players add their Evidence cards, and make Motions and Objections, in order to sway the jury to their side. Then the case is either settled by plea bargain (an agreement by lawers to divide the case money) or by the jury (a 2D6 dice roll of 13 or more which includes all card modifiers played on this case). A fun game in which the lawyer with the most money wins. Awards 2001 Origins Award Nominee: Best Abstract Board Game 2001 Listed in GAMES Magazine's GAMES 100

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–7
Best with
3–5
Play time
45 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
James Ernest

Artists

1
Charles Dana Gibson

Publishers

2
Cheapass Games New Games Order, LLC

Linked items

No published linked games yet.