Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Wilson & Shep, a.k.a. Uly & Polly, is a semi-cooperative game in which each round one player competes against all others.
Core mechanisms
Key systems that shape the decisions players make.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Deduction
Combine clues and exclusions to identify hidden information.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Read the full game description
Wilson & Shep, a.k.a. Uly & Polly, is a semi-cooperative game in which each round one player competes against all others. This one player is Wilson, the mischievous little wolf who likes to hide in the flock of sheep. Everyone else works together as Shep the sheepdog to find the little wolf's hiding place. To set up for the round, lay out the sixteen sheep tiles. While all other players close their eyes, Wilson then swaps the wolf token for one of the sheep. The Shep players then place the sheepdog token on a tile and reveal it. If they already found Wilson, they win the round, but if not the Wilson player chooses two tiles adjacent either orthogonally or diagonally (whether Wilson is on one of those tiles or not) and swaps them. Shep then moves to any adjacent tile and reveals it. If Wilson is still in hiding after eight tiles have been revealed, the Wilson player wins the round and receives reward tokens; otherwise the Shep players receive rewards. After each player has been Wilson once, whoever has the most rewards wins!