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Wild Life: The Card Game box art
Rich game profile

Wild Life: The Card Game

Wild Life is a quick and fun competitive game for 2 to 7 players about making card sets of different animals that generate points at the end of each cycle or round. The main precepts of the game are: simple, fun, high interaction between players, and environmental awareness. At t...

Players

2-5

Time

15-25

Age

6+

Weight

1.33

Rating

8.24

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Wild Life: The Card Game has a high replayability score due to its variability in gameboard setup, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each playthrough.

Luck profile

The final luck score for Wild Life: The Card Game is 6. The game has a balanced mix of luck and strategy, where random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Wild Life is a quick and fun competitive game for 2 to 7 players about making card sets of different animals that generate points at the end of each cycle or round. The main precepts of the game are: simple, fun, high interaction between players, and environmental awareness. At the beginning of your turn you will have 6 cards in hand and you will necessarily have to play 3. The game has 4 types of animal cards: small, large, flying, and aquatic. Each one scores a different amount of points as long as they survive until the end of the cycle. In addition, you can use enhancer ecosystem cards that will multiply the points you'll get. You can mess with other players and this is where it gets interesting, for this you have 3 alternatives: The predator which eliminates an animal from an opponent. The hunter who eliminates all animals of one type from a player. The catastrophe (fire or water pollution) that affects all players, including you. As you play and have fun you will develop environmental awareness. All illustrations are handmade by Leo Cordoba who is also one of the designers of the game. —description from the designer [The base game also includes the "Attain Life" 6 & 7 player expansion. The expansion was originally meant to be part of the "Stories" expansion collection but was added to the base game after the boxes had been printed.] AWARDS & HONORS: 2019: Zapada Ludica (Puebla City), 1st place board game design contest. 2019: Official Game for Roll-A-Game Expo (Mexico), Top 5 finalist. 2019: Roll-A-Game Expo (Mexico), 2nd place board game design contest. 2020: Mega XP (Mexico), 1st place board game design contest.

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Editions

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Credits

People and publishers

Designers

3
Adrian Alamo Borja Mich Camacho Leo Cordoba

Artists

1
Leo Cordoba

Publishers

1
Axo Stories

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