Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1β5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
WHEREWOLF A game by Christian Zoli. A game of mystery, deduction and communication for 8 or more players.
Core mechanisms
Key systems that shape the decisions players make.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Player Elimination
Players can be removed from contention before the game ends.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Voting
Players collectively approve, reject, or select an outcome through votes.
Read the full game description
WHEREWOLF A game by Christian Zoli. A game of mystery, deduction and communication for 8 or more players. A peaceful village in the Balkans has discovered werewolves in their midst! The villagers must try to determine their identity and send them to the stake before itβs too late, while the werewolves devour the helpless villagers, night after night. The fight continues until one side is completely eliminated. Will it be yours? GAME COMPONENTS 33 Role Cards 1 Turn Card 1 Icons Card 1 Biography Card 1 Game Rules booklet THE GAME Wherewolf is played over a series of alternating days and nights. During the day, the villagers gather together and try to figure out who the Werewolves are. They will then vote on whom they should burn at the stake. At night, the Werewolves will choose a victim to devour, while the Seer probes the souls of the villagers hoping to discover their nature. In order to play, you will need a Moderator, who will guide the players and lead the game.