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Web Of Spies box art

Web Of Spies

Players

2-4

Time

?-?

Age

14+

Weight

1.94

Rating

7.39

Fit

Teach 2.9

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

Web of Spies offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a solid replayability score of 7.85.

Luck profile

The final luck score for Web of Spies is 7, indicating a moderate level of luck influence in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. While luck still plays a significant role, player strategy and decisions primarily determine the game outcome.

Overview

Web of Spies is a game of espionage, exotic locations and powerful assets. Players send their agents to travel the world, acquire powerful assets & eliminate enemy agents in an epic struggle of spycraft, action, and intrigue! It plays for 2 to 4 players in a little over an hour, and ends when any player is eliminated, revealing the strongest agency as the winner! Each turn, you have 5 cards (drawn from your own personal deck) that you can use in multiple ways: MOVE: Spend any card to move a spy on the board. ACQUIRE: Spend any card(s) towards acquiring an asset in a city you control. In this way each player develops a unique set of resources which will define their play style throughout the game. SABOTAGE: Many of the cards have clever effects you can use to manipulate your opponents and gain the upper hand. ATTACK: Engage your opponent's spies using vehicles, weapons and more from the arsenal you build throughout the game! This is where the tactical fun of Web of Spies happens. With just 5 cards, you have a lot of choices to make. Where will you move? What assets will you acquire? Will you attack now, or wait until the moment is just right? Balancing your efforts between acquiring powerful assets and using them at the right time is the strategy of Web of Spies!

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Cole Medeiros

Artists

2
Christine MacTernan Kyle Van Meurs

Publishers

1
Cole Medeiros Games

Linked items

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