Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
From 1563 to 1598, a civil war raged across the kingdom of France, involving all neighbouring countries. It pitted the last kings of the Valois line, the Protestants Huguenots and the Ultracatholics League.
Core mechanisms
Key systems that shape the decisions players make.
Alliances
Players can cooperate through temporary or formal partnerships while pursuing victory.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Negotiation
Make proposals, promises, or deals directly with other players.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Sudden Death Ending
End the game when a specific timing or state condition is reached.
Read the full game description
From 1563 to 1598, a civil war raged across the kingdom of France, involving all neighbouring countries. It pitted the last kings of the Valois line, the Protestants Huguenots and the Ultracatholics League. Part diplomacy game, part wargame, The Wars of Religion let you remake history. Each turn, you will use your supporters at court to improve your position in the kingdom. Then you will try to solve the struggle on the battlefield. You have six turns to prove that God is on your side. Remember, «Paris vaut bien une messe !» —description from the publisher