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Warhammer Age Of Sigmar: Crypt Hunters box art
2020 Ranked #12,777

Warhammer Age Of Sigmar: Crypt Hunters

Asymmetrical exploration game has Stormcast heroes search a changing catacomb for a relic while undead spirits hunt them. The labyrinth player sets traps and divides paths, while a campaign can add lasting burdens.

Exploration Fantasy Modular Board Dice Rolling

Players

2

Play time

30-60 min

Age

12+

Complexity

2/5

Rating

6.98

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Crypt Hunters is a fast-paced game of exploration and adventure for two players, set in the world of Warhammer Age of Sigmar.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Crypt Hunters is a fast-paced game of exploration and adventure for two players, set in the world of Warhammer Age of Sigmar. Orris Suresight and his Stormcast Eternals must find an ancient relic hidden amidst the twisting catacombs of the Ten Thousand Tombs, or the city of Glymmsforge will fall to the undead. Will you play the stalwart Stormcast Eternals, clad in gleaming golden armour and armed with powerful weapons, or the vengeful spirits of the Chainrasps intend on dooming Glymmsforge forever? In each game the Chainrasp player creates the labyrinth, while the Stormcast Eternals players searches its twisting passages for the Hyshian Luminator, the ancient relic that will save Glymmsforge. The board is made up of hexagon tiles, and as the Stormcast Eternals player searches further, the labyrinth will reveal infernal traps and can divide into sections leading some Stormcast Eternals to become lost in the dungeon depths. You’ll resolve your actions using a set of special dice, and mark status effects with tokens. Each faction also utilizes a deck of cards with powerful effects. Banish your enemies with the holy energy of Sigmar, or inflict them with supernatural terror. Every roll of the dice could swing the outcome in your favour, or doom you to ignoble defeat. To win, the Stormcast Eternal player must first find the Winch tile, and then activate the Hyshian Luminator, banishing the undead. The Chainrasp player wins if all the Stormcast Eternals are slain. Play a single game, or combine your games in a campaign, and add new challenges with a unique system of optional Burdens. -description from publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
30–60 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
John Bracken

Publishers

1
Games Workshop Ltd.

Linked items

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