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War Law box art
1993 Ranked #21,172

War Law

Maneuver forces across tactical or historical battle maps.

Fantasy Medieval Hexagon Grid Movement Points

Players

2

Play time

Not listed

Age

12+

Complexity

3.89/5

Rating

5.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"The War Law system simulates mass combat in a fantasy setting. The Standard Game is provided for a quick way of resolving large scale combats between two opposing forces in a minimum amount of time.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"The War Law system simulates mass combat in a fantasy setting. The Standard Game is provided for a quick way of resolving large scale combats between two opposing forces in a minimum amount of time. The Standard Game doesn't require a Gamemaster or Referee; instead, the rules provide a set of guidelines that make a GM unnecessary for resolving movement and combat. The Standard Game is an abstracted method for simulating large scale battles without a GM. In that sense, it is more like a military simulation board game than a role playing game." War Law covers morale rules, maneuver rules, ferocity rules, leaders, formations, siege weapons, and historical and tactical considerations. The scale is 50-100 combatants per unit. Each unit has an Offensive Bonus, a Defensive Bonus, an Armor Type, a level, and a shield bonus. In addition, units also have a movement point total and a morale rating. Combat is resolved using percentile dice and an extensive collections of charts. Counters and hexmaps (5/8" hex = 100ft.) are provided, but miniatures can also be used. The turn length is 120 seconds per turn.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
90 min
Age
12+
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

4
Coleman Charlton David Eubanks Ron Goral Ross Henton

Artists

4
Terry Amthor Jonathan Hart Eddy Angus McBride Jeremy Raben

Publishers

1
Iron Crown Enterprises

Linked items

No published linked games yet.