Table feel
Moderate interaction
Players
1-4
Time
30-45
Age
10+
Weight
?
Rating
6.85
Teaching signal
High replayability
Low interaction
Scales well
Deep strategy
More strategic control
Moderate interaction
Walking in Burano: Roll & Write has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, it offers a rewarding and engaging gameplay experience.
Walking in Burano: Roll & Write has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
The citizens of Burano, a picturesque island in Venice, are known for their creative flair in decorating their houses, making them a popular attraction for tourists and locals alike. In the brand new roll-and-write version of Walking in Burano, created by the original designer Wei-Min and artist Maisherly, the houses are painted. Players select dice of different colors to decorate the houses with plants, curtains, chimneys... and of course, the annoying cats. This version maintains the neat scoring from the original game and adds a unique gaming experience of roll and write. Based on the different decorations on the houses, tourists and inhabitants evaluate the players with points. At the end of the game, the player with the most points wins. —description from the publisher
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.