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Vor: The Maelstrom box art
1999 Ranked #12,055

Vor: The Maelstrom

Science-fiction miniatures game has alien races fight for survival inside a galaxy-sized anomaly. Custom squads and fluid movement let players bring new civilizations into a struggle against the approaching maelstrom.

Wargames Adventure Miniatures Action Points Secret Unit Deployment

Players

2-10

Play time

Not listed

Age

12+

Complexity

2.83/5

Rating

6.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

VOR is a science-fiction miniatures game that takes place inside a mysterious galaxy-sized anomaly (VOR) of unknown origin.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

VOR is a science-fiction miniatures game that takes place inside a mysterious galaxy-sized anomaly (VOR) of unknown origin. The anomaly randomly sucks worlds (and their inhabitants) through time-space and once in the VOR, all worlds drift toward the center (the Maelstrom) and their doom. The inhabitants of the worlds pulled into the Vor are locked in a struggle with each other for survival. Players fight as one of many races trapped in the VOR. VOR is a squad-based wargame from FASA (beloved publisher of material for the well-known Battletech, Traveller, Fading Suns, and EarthDawn games). It has an extraordinarily innovative ruleset from which other games have since borrowed and with perhaps one of the best movement systems of any of the squad miniature games. The system supports a unit popping around a corner (out of cover), shooting, and moving back efficiently. This game uses a hit and wound determination model much like GW's Warhammer 40K. The rules allow you to put together your own units and characters to represent new civilizations drawn into the Vor. Yes, you can use all those miniatures from all those other games you own!! There are some interesting miniatures (such as the Growler race) included with the base game and you can purchase additional units (even some unreleased) from Iron Wind Metals and Ral Partha, but the game is now fan-supported as the original publisher is no longer actively releasing new supplements.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–10
Best with
2–4
Play time
90 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Mike Nielsen

Artists

4
Paul Bonner Des Hanley Fred Hooper Clint Langley

Publishers

2
Fanpro FASA

Linked items

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