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Virtue Signal: The Game Of Social Justice box art

Virtue Signal: The Game Of Social Justice

Players

2-12

Time

10-45

Age

12+

Weight

2

Rating

7.02

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.

Replay value

Virtue Signal: The Game of Social Justice has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, with the potential for players to improve their strategy over time. The player interaction score is average, but the game adapts well to different player counts without compromising its appeal or balance. While the game may not be the easiest to learn, it still offers a decent balance between easiness and depth. Overall, Virtue Signal has a strong replayability factor and can provide fresh and engaging experiences for players.

Luck profile

The final luck score for Virtue Signal: The Game of Social Justice is 5.33, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Virtue Signal: The Game of Social Justice is a card game parody of social justice activism. In Virtue Signal you play as one of several different social justice warriors. The object, simply, is to attract a coalition of NPC followers to your cause, whatever that is. The first player to 15 is the winner. Virtue Signal simulates the power struggles and one-upmanship that goes on between activist groups. The issues themselves are of little consequence, they are merely useful tools to get leverage over others. May the wokest warrior win. —description from the designer

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
William Dalebout

Artists

1
William Dalebout

Publishers

1
Incel Riot Studios

Linked items

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