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Victory Through Industry box art
2014 Ranked #17,027

Victory Through Industry

An economic factory-network game has players transform inputs into goods and secure government supply contracts. Contracts demand continued production, so building capacity and protecting supply chains matter as rivals compete for exclusive deals.

Card Game Industry / Manufacturing Closed Drafting Contracts

Players

2-6

Play time

Not listed

Age

10+

Complexity

2.38/5

Rating

6.24

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Second World War is raging, and your industrial output is needed for the war effort. In Victory through Industry, you'll build a factory complex capable of manufacturing the products needed by our boys at the front, everything from battleships to canned food.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Second World War is raging, and your industrial output is needed for the war effort. In Victory through Industry, you'll build a factory complex capable of manufacturing the products needed by our boys at the front, everything from battleships to canned food. Over the course of the game, players build a network of factories that consume certain products as their inputs and produce others as their outputs. Players compete to win government contracts to be the exclusive supplier of particular products. On your turn, you can consume products to build factories, use factories to produce different products, or pick up government contracts. Once you have a contract, you'll need to keep producing that product every few turns, or else you lose the contract and someone else can claim it.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–5
Play time
120 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Joseph Fatula

Publishers

1
The Lumenaris Group, Inc.

Linked items

No published linked games yet.