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Unmatched: Robin Hood Vs. Bigfoot box art
Rich game profile

Unmatched: Robin Hood Vs. Bigfoot

In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. (Note that this set is solely for two players, but it can be combined with other sets, which all serve up to four players.) Each hero is represented by a unique dec...

Players

2

Time

?-?

Age

9+

Weight

1.93

Rating

7.94

Should this hit the table?

Quick read before the metadata.

Moderate level of direct confrontation and strategic depth, with high interaction frequency but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency but low emphasis on cooperation.

Replay value

Unmatched: Robin Hood vs. Bigfoot has a high replayability score due to its high variability gameboard, availability of expansions, deep strategic depth, and good scalability. The game offers fresh experiences each time it is played and allows players to discover new tactics and strategies. The player interaction score is average, and the game is relatively easy to learn while still offering depth. Overall, it provides a highly replayable and engaging experience.

Luck profile

The final luck score for Unmatched: Robin Hood vs. Bigfoot is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

What ABG knows about this game

In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. (Note that this set is solely for two players, but it can be combined with other sets, which all serve up to four players.) Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Robin Hood vs. Bigfoot features the titular heroes. Robin Hood and his outlaws excel at ranged attacks and robbing from their opponents. Bigfoot and his pal, the Jackalope, crash through the forest for quick attacks before disappearing like a figment of the mind. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhauser for ranged attacks and area effects. The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

2
Rob Daviau Justin D. Jacobson

Artists

2
Oliver Barrett Juan Esteban Rodriguez

Publishers

2
Mondo Games Restoration Games

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