ABG All Board Games
Tuareg box art

Tuareg

Players

2-5

Time

?-?

Age

10+

Weight

1.57

Rating

6.46

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Tuareg has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Tuareg offers a high level of variability in each playthrough with its variable gameboard and multiple paths to victory. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for improvement over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Tuareg has a solid replayability score of 7.6.

Luck profile

Tuareg has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Between Timbuktu and Gao, Tuareg nomads are busy loading their camels with water, gold, rock salt and millet before making the seemingly endless journey to the next oasis. Whoever is able to arrive with the most valuable resources will garner the best profits. But it's not as easy as it first may appear as other Tuareg are secretly hiding their goods in caves and may steal away some of your business when they unexpectedly show up with goods that are more valuable than yours. Tuareg consists of two stages in which each player tries to gain a majority of the various resources. At the end of each stage points are awarded for a majority of a resource, as well as for strategically played special cards (donkeys, caves, thieves and maps). To set up the game, a number of special cards are laid out face up according to the number of players, and the top two resource cards are placed face up in the market. On a turn, a player can: Draw three resource cards from the deck, placing one in the market and holding on to the rest (up to a maximum hand size of four, with excess cards also going to the market). Load one of your camels with goods from your hand. Each camel can hold up to four cards, with at most two types of goods. Water can't be mixed with another resource, and a camel can carry no more than two gold. Take up to four cards of the same type from the market and load them onto a camel following the loading rules. Buy a special card for 3 dinars, paying for the cost by discarding cards from hand or the top of a camel's load. The special cards give you additional places to store cards (donkey or cave, each with different rules), a way to steal cards (thief) and a way to score bonus points (map). Once the resource deck runs out, players take one more turn, then sort their resource cards on camels and donkeys and in caves in piles of particular types; whoever has the most or ties for the most of a type scores points. Used special cards are returned to their stacks, and players can optionally cash in unused special cards for one point each (or two points for a map). Players then shuffle the resource cards and play a second stage following the same rules, starting with cards in hand from the first stage. After the resource deck runs out again, players score majority points and special cards once again. The player with the most points wins.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Francesco Berardi

Artists

1
Alexander Jung

Publishers

1
Adlung-Spiele

Linked items

No linked items imported yet.