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Tropico box art
2017 Ranked #14,150

Tropico

A cooperative memory game has players recall animals in a growing stack and answer questions to collect ten point cards first. Everyone must answer correctly to extend the sequence, so one lapse can interrupt the shared run.

Card Game Memory

Players

2-8

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.48

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Pay attention to the animals that pass in the jungle because you never know which ones you'll need to call to mind in the future in Tropico. Each card in the deck has a colored animal on one side — with four types of animals in four colors — and a question on the other.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Pay attention to the animals that pass in the jungle because you never know which ones you'll need to call to mind in the future in Tropico. Each card in the deck has a colored animal on one side — with four types of animals in four colors — and a question on the other. To start play, shuffle the deck, then place it question side up. Flip over five cards one at a time, letting everyone see the individual animals while stacking the cards in a single pile. After the fifth card, read the question on the top of the deck, e.g., how many red animals have been shown or which animal is fourth from the top. Each player secretly chooses an answer to this question with their response cards. If everyone guesses correctly, flip over the top card to add another animal to the pile, then read the newly revealed question and guess again. If no one guesses correctly, set aside this top card and use a new question. If some (but not all) players guess correctly, each of them takes a card from the top of the deck as a point, then everyone uses the newly revealed question to guess again. As soon as a player collects their tenth card, they win!

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1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–8
Best with
2–8
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Cyril Blondel

Publishers

4
Cocktail Games Happy Baobab Rebel Sp. z o.o. Reflexshop

Linked items

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