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Trick Or Treat box art

Trick Or Treat

Players

2-6

Time

?-?

Age

13+

Weight

1.67

Rating

6.83

Fit

Teach 2.3

Teaching signal

Replay 4.1

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.3

Luck-sensitive

Table feel

The game Trick or Treat has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a strong interaction score.

Replay value

Trick or Treat offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a strong replayability score of 8.09.

Luck profile

Trick or Treat has a moderate influence of luck. Random elements like dice rolls and card draws play a notable but not exclusive role in determining the game outcome. While there is some room for players to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

"Trick or treat, smell my feet, give me something good to eat..." It's a rhyme reminiscent of simpler times when you were able to beg the neighbors for free candy – and then egg their house as a thank you. Relive your childhood with the simple rummy-style game Trick or Treat. Run around in your favorite costume and collect treats from your neighbors. As soon as you have a complete set of candy, dash home before your friends can and turn the treats in for points – but be careful as a bully is roaming the streets and has an eye on your candy. No Halloween memory would be complete without the haunted house. Lure your friends inside to make your victory that much sweeter...

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Credits

Designers

1
Patrick Leder

Artists

2
Topher McCulloch Daniel San Miguel

Publishers

2
(Self-Published) Leder Games

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