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Top Ten 18+ box art
Rich game profile

Top Ten 18+

A fun co-op game! For each theme (funny or surprising), each player has to invent a response. But the intensity of the answer has to correspond to his secret number. Then, if the Cap’ten puts the answers in the correct order, the team wins! There are always 10 good reasons to say...

Players

4-9

Time

20-40

Age

18+

Weight

1

Rating

7.39

Should this hit the table?

Quick read before the metadata.

The final interaction score for Top Ten 18+ is 7.15 out of 10. This indicates a moderate level of direct confrontation and strategic depth in confrontation. Players will frequently need to be aware of and react to others' strategies and turns. However, there is a lower emphasis on cooperation in this game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

The final interaction score for Top Ten 18+ is 7.15 out of 10. This indicates a moderate level of direct confrontation and strategic depth in confrontation. Players will frequently need to be aware of and react to others' strategies and turns. However, there is a lower emphasis on cooperation in this game.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The strategic depth allows players to improve their strategies over time. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Top Ten 18+ has a strong replayability score of 8.05.

Luck profile

The final luck score for Top Ten 18+ is 7, indicating a moderate level of luck influence. The game has a balanced mix of random elements and player strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

A fun co-op game! For each theme (funny or surprising), each player has to invent a response. But the intensity of the answer has to correspond to his secret number. Then, if the Cap’ten puts the answers in the correct order, the team wins! There are always 10 good reasons to say stupid things! A fun, entertaining cooperative game! For each theme, each player has to invent a response and say it. But the intensity of the answer has to correspond to his secret number, from 1 (in blue) to 10 (in pink). Then, if the Cap’ten puts the answers in the correct order, the team wins! Size doesn’t really matter, but there are 500 themes! Example : “Look honey, I brought condoms that taste like…”. Complete, from the worst to the best. Spinach Sea salt caramel Ash tray Pineapple pizza… This game is the adult version of the famous Top Ten! Same principle but hot themes! EXAMPLES : - Find a place to have sex in the room you’re in. From the least comfortable to the most comfortable. - The helicopter is dropping humanitarian aid packages. But Roger got mixed up: what’s in the boxes? From a disaster to a nice surprise. - You ate magic mushrooms. What do you see around you? From a little hallucination to the trip of the century.

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Credits

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Designers

1
Aurélien Picolet

Publishers

1
Cocktail Games

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