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Top Pop box art
2023 Ranked #15,874

Top Pop

An area-majority card game has soda companies place city cards and stack influence to collect markets. Hidden night cities obscure the contest, while city majorities, collected sets, and shifting powers shape the final score.

Territory Building Set Collection

Players

2-5

Play time

30-45 min

Age

12+

Complexity

2/5

Rating

7.11

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It is the 1960s, and soda pop has taken off as America's go-to drink. Instead of just getting the refreshing drink over the counter, the soda companies have bottled their sensational soft drink.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It is the 1960s, and soda pop has taken off as America's go-to drink. Instead of just getting the refreshing drink over the counter, the soda companies have bottled their sensational soft drink. These bottles are showing up in all of the major cities in grocery stores and vending machines. As the owner of a soda pop company, you need to make sure that your product captures the market it deserves in all of the major cities and that it knocks out the competition leaving just one top pop. Top Pop is a card game in which players are placing city cards onto the table and stacking bottle caps (which represent the company's influence) onto the played cities on the table. At the start of a player's turn, if their bottle cap is on a higher stack than the other players on a city card, that player collects that city; if not, they continue to try to gain dominance on city cards where they can. Each city comes in two types: day and night. Day city cards are played face-up on the table for all to see. Night city cards are played face down and only the player who played the card and whoever it is in front of can see it. At the end of the game, players earn points for majority control in a city and sets of cities collected. In the advanced version of the game, cities also have powers that are earned when a city is collected. A player continues to maintain their power until another player has collected the associated city, at which the power is then transferred. —description from the publisher

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
3–5
Play time
30–45 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Mark McGee Joshua J Mills

Artists

2
James Churchill Christina Pittre

Publishers

1
Talon Strikes Studios LLC

Linked items

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