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Titans Of Industry box art
2013 Ranked #12,206

Titans Of Industry

Worker-placement industry game has investors buy factories and businesses, produce goods, and sell them for points. Upkeep deadlines force players to balance growth and loans against profitable sales.

City Building Industry / Manufacturing Set Collection Worker Placement

Players

3-6

Play time

60-120 min

Age

13+

Complexity

2.73/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.1/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It is the 1920s, a time of much industrial building and growth. In Titans of Industry, you must invest in building factories and businesses in order to produce goods and sell them to gain victory points (VPs).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It is the 1920s, a time of much industrial building and growth. In Titans of Industry, you must invest in building factories and businesses in order to produce goods and sell them to gain victory points (VPs). Game play involves a delicate balance of money, production, and goals. The person who can best manage his buildings and meet his goals in seven years will win. Each player starts the game with four workers and $6,000. Every turn, players first buy buildings, then place workers on those buildings or on the board. Factories allow you to produce goods, while Businesses allow you to sell those goods for money or VPs. A good player needs to balance production and sales, and encourage other players to sell with them to maximize sales. Board elements allow players to take advantage of bonuses, such as extra production, building improvements, and Corporate Strategy cards. Corporate Strategy cards help give players additional goals and direction, by specifying additional ways to gain victory points. Three times during the game – years 1923, 1925, and 1927 – upkeep will be due, and players must pay to maintain their buildings, or will need to take out loans. Players will need to sell enough goods before then to have enough money to cover the costs, as loans are worth negative victory points at the end of the game. After year 1927, whoever has the most victory points from combined sales, buildings, and Corporate Strategy cards wins the game. Titans of Industry, which allows 3-6 players and plays in approximately 20-25 minutes per player, is a rich worker-placement/resource-management Euro-style game.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–5
Play time
60–120 min
Age
13+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Matthew Duhan Brian Lewis

Artists

4
Randy Field Christopher Kirkman Neko Pilarcik Jamie Watt

Publishers

1
Gozer Games, LLC

Linked items

No published linked games yet.