Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"Time War" is a tactical level simulation of a possible future where governments, using the ability to travel into time, attempt to control the present day world by altering history to their advantage.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Tug of War
Competing actions pull a shared marker or advantage back and forth.
Read the full game description
"Time War" is a tactical level simulation of a possible future where governments, using the ability to travel into time, attempt to control the present day world by altering history to their advantage. The players assume the roles of opposing Time Bureau Chiefs and seek to use their resources on hand to gain complete control of their present day world by altering history and destroying the opposing players' forces.