Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Damien 1958 NT is an exclusive demo-scenario. Transfer...
Core mechanisms
Key systems that shape the decisions players make.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Storytelling
Create or extend a narrative in response to prompts or game events.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Read the full game description
Damien 1958 NT is an exclusive demo-scenario. Transfer... Mission order... Find the boy… Dundalk, small town, north east of the United States. Monday, December 1st 1958. Damien Hammer, 14 years old, vanished five days ago. Lucy Garner, one of his classmates, reported his disappearance. The young boy arrived in town, a few weeks ago. The discreet child didn’t make any friends but Anton Carnaby, the mayor’s son. Anton managed to gather a small group of children to look for the missing boy. You will embody them.