Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The year is 8053. Time travel is possible now.
Core mechanisms
Key systems that shape the decisions players make.
Set Collection
Gather related items that become more valuable when scored together.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Worker Placement
Commit limited workers to action spaces before opponents occupy them.
Read the full game description
The year is 8053. Time travel is possible now. Time Collectors invites you to travel through time to combine dice, collect cards, and earn more points than your opponents. Roll your 4D10 dice and organize them to select the year to which you want to travel. Use time crystals to alter your results. Collect the riches of the past on your personal board. Collect achievements cards, and win with the most beautiful collection...of all time! —description from the designer