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Thrill box art
1996 Ranked #19,217

Thrill

This disk-pushing elimination game has players force large disks off the table while preserving their own pieces. Both pushing and avoiding a push cost scarce chips, creating a constant dilemma over when to spend resources.

Action / Dexterity Auction/Bidding Betting and Bluffing

Players

2-6

Play time

Not listed

Age

?+

Complexity

1.17/5

Rating

5.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

The object of this game is to push different big disks lying on the board off the table. Only when you push can you knock off disks but it costs chips in order to push and those chips are a scarce commodity.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The object of this game is to push different big disks lying on the board off the table. Only when you push can you knock off disks but it costs chips in order to push and those chips are a scarce commodity. But it also costs chips to avoid pushing, so you are faced with a dilemma each turn. The final objective is to be the last player with disks on the table. That player wins!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–6
Best with
2–3
Play time
20 min
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

3
Jürgen P. Grunau Wolfgang Kramer Hans Raggan

Publishers

1
F.X. Schmid

Linked items

No published linked games yet.