Table feel
Moderate level of interaction with a good balance between direct confrontation and strategic depth.
Bluff, read opponents, and time reveals around hidden information.
Players
2-6
Play time
Not listed
Age
?+
Complexity
1.17/5
Rating
5.91
Group fit
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a good balance between direct confrontation and strategic depth.
Thrill has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience each time it is played.
Thrill has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role in the game. Overall, Thrill offers a balanced mix of luck and strategy.
The object of this game is to push different big disks lying on the board off the table. Only when you push can you knock off disks but it costs chips in order to push and those chips are a scarce commodity. But it also costs chips to avoid pushing, so you are faced with a dilemm...
The object of this game is to push different big disks lying on the board off the table. Only when you push can you knock off disks but it costs chips in order to push and those chips are a scarce commodity. But it also costs chips to avoid pushing, so you are faced with a dilemma each turn. The final objective is to be the last player with disks on the table. That player wins!
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