ABG All Board Games
Thieves Of Bagdad box art

Thieves Of Bagdad

Players

3-6

Time

?-?

Age

10+

Weight

2.17

Rating

5.96

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Thieves of Bagdad has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Thieves of Bagdad offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Thieves of Bagdad has a strong replayability score of 7.85.

Luck profile

Thieves of Bagdad has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of chance and skill.

Overview

Players assume the roles of the famous Arabian characters like Sinbad and Scheherezade and try to move merchants, assassins, magi etc through the bazaar. By accumulating resource cards and selling them, players get more merchants, move them around, driving out lower ranking people and buying gems. The aim is to reach the palace with a diamond in your pocket, and pass it to the Vizier. But the rules allow several winning conditions and players can even steal from your bag of gems, making you buy fake gems to protect your diamond. The different roles make the resources have different values, so Scheherazade prefers silks to weapons, but Sinbad values weapons more.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Francis Pacherie

Artists

3
Greg Cervall Thierry Masson Thierry Ségur

Publishers

2
Clash of Arms Games Tilsit

Linked items

No linked items imported yet.